HÉCTOR GONZÁLEZ
GAME DESIGNER
ALL PROJECTS
Andara: Rise for Rebellion
Andara is a fast-paced third-person shooter inspired by Returnal and DOOM: Eternal, which combines narrative moments with frenetic combat against various types of enemies.
I worked on designing all the systems and mechanics and was the design team coordinator.
Project. Feral
Project. Feral is a hack-and-slash game with a deep combat system that lets players experiment and master their combat capabilities to create powerful combos.
It was developed as a solo project.
Project. White
Project. White is a 2D action platformer with a combat system focused on the player's positioning and reflexes, and great importance on the narrative.
It was developed as a solo project.
B0X: The existentialist box mover robot
B0X is a little Sokoban game I developed as an experiment with the PuzzleScript engine.